I was asked to make a post about some stories within the Casino grounds so I thought I'd share. I have many so I'll do my best to pick the better ones.
Some back information: I've been a Casino Dealer for 11 years, I've been a supervisor for five years, and I've been a Surveillance Operator for one year. I've worked at three properties, none of which are connected or owned by the same company. I've worked on : Government/Private/Native American owned casinos.
- From Hero to Zero.
At my first Casino, I was one of the first group of people who were trained to deal Roulette . After 4 weeks of working 6PM-3AM then doing roulette training from 3AM-8AM (Not paid) , I actually really enjoyed the game and after about six months I became extremely quick at the number game and the pace of the action was steady with very low margin of errors. Young man walks in, cashes in for $500. He buys in for $2 chips and just loads the board. After a few spins and pretty decent hits, he then changes his chips from $2 to 5$ then to $10 and racks his winnings up to $10,000. It was then, five spins in a row, he loaded the board with some pretty gross bets, and every spin I would hit the ONE number with either NO CHIPS on it, or maybe 1 chip , He lost all $10,000 in a matter of minutes. He leaves , and I go on break. After my break I was going back to the same table and wouldn't you know it, the same young man walks in and cashes in another $500. He tells me he just sold his car outside and this is all that he had left. So we do the same deal, buys in for $2 chips, then slowly starts betting $5 chips, $10, $25...and he makes $10,000 AGAIN. Within the next 25 minutes it was straight agony. Every spin, same thing, he would bet $2500 in chips, and win only $250, $400, and after about a half hour he lost it all . Never saw the guy again.
2) Man down
At this property, we are 24 hours for table games. It's currently 5AM , and I'm dealing some $25 Blackjack to this guy. He's probably early thirties , heavy guy. He's sober as can be, but right away I can tell he's been losing. We know how much you've bought in for, how much your down, or up, and I could see he was down $2000+. After about twenty minutes of pure losing, his temper starts to flare.At this point I now have two other guests at my table. Drinking coffee, not saying a word, just losing their money. After losing hand, after hand, this guy looks me straight in the eye, seized up, starts shaking, he can't move. He tries to punch towards me and smashes his stack of chips all over the place and falls backwards to the floor. I call for security, we cannot touch him due to liability . I can't move from my table because, well, liability / casino cash property, all I can do is try to talk to him. As I'm doing so, these other two woman who are sitting at my table just look at me and one says "OK, dealer, cmon lets go " as she taps the table telling me to start dealing and forget about the guy having a stroke on the floor. As security takes him to the ambulance out front, I had to stay behind for a couple minutes and give a statement. I go on break. I come back, and 45 minutes later, he comes right back in with a oxygen tank and keeps gambling for the remainder of the morning.
3) You get a dildo, and YOU get a dildo!
On a late summer Saturday night, we had a large event for these massive muscle guys/strongman competition type thing. After their show, I'm at the roulette table , and five of these boys come over to play. They were absolutely hilarious. They were feeling pretty good, cashed in somewhat large amounts and I could tell this was going to be a fun time. After about a hour of dealing to these guys, it's almost midnight, everybody is pretty hammered , I spin the ball, and all five of these guys take out these god damn (what I can only tell was) two feet purple dildos from inside their pants, and wiping them around in the air. The ladies were just loving it, one of the dildos landed in the roulette wheel and we had to shut the table down to re-calibrate the wheel to make sure nothing had been changed. I just remember that night was so much damn fun, I couldn't believe what I was seeing and I would never forget it.
4) Full Moon
On this day, I was actually training dealers / supervising them on small games like Three Card poker. We opened the table at 10AM, and this older man came and sat down . He played all day. The jackpot was $21,000 and that was pretty high for this table. He played, and played and played. He's one of the players where you know he's wearing a diaper because he's been drinking coffee/pop all day and hasn't moved in eight hours. As the day went on, this man never moved from his chair. Getting closer to midnight, he was aggravated and said "I need to go have a smoke, I'm getting killed in here". He left, and the very next hand, the lady beside him was dealt the jackpot . He didn't say much, but you could just tell he just hated life at that very moment because had he not gotten up, it would of been his hand. The man calmly took his cane , his hat, jacket, coffee, and left. The next morning I found out when he did leave he drove his car straight through his bank and was arrested.
5) Slick Robber
I actually give props to people who can actually pull this off. This story may confuse you so I'll try and explain things as best as possible. A lot of casinos have machines as soon as you walk through the front doors. A man walks up to one of these machines and sticks in HIS $100 bill. He doesn't gamble it, instead he hits the cash out button and gets a $100 TITO ticket where he then takes the ticket to the ATM machine to get his $100. Now remember, his Original $100 is in the slot machine. He then takes the $100 from the ATM and goes back to the same machine, and repeats this process over a hundred times. Essentially he's taking money from the ATM, and loading up the Slot Machine . Now he knows he can't do it too much because if the slot machine gets full of money, the machine will shut down and the slow attendant will have to take all the cash out. So he deposits over $10,000 , then has a small crowbar, he cracks the machine open and makes a run out the front door. To my knowledge he was never caught . But damn, that was pretty smart .
EDIT:
6) Mental Health is a thing.
10PM man walks in to play some high limit BlackJack. This guy knows the game and played well. Dressed nice, drank juice/tea , a little bit of a attitude, cashed in over $10,000. When this man was half way down his buy in, he said something a long the lines of "If I don't win here tonight, I'm going to go set myself on fire." I wasn't sure if he was serious because when people are down, they tend to say a lot of nonsense. I actually left early that night, and from a third party was told he did exactly that in the parking lot. The next day it was clear something terrible had gone wrong in the parking lot .
EDIT:
7) Nothing good happens after midnight
After a busy Saturday night, I was dealing a mix of games, and during this story I was in the middle of Blackjack. I had one young kid (probably 19) sitting in the middle, one older male probably in his later 40's sitting beside him on his right, and I had a really nice couple in their 20's sitting together at the other side. This young kid wasn't playing just sort of watching, and ever time the old man won he would give this young guy some of his winnings. The older man, was a wine drinker, and he had black between all of his teeth, I'll never forget. He's a little drunk but nothing terrible. As the night goes on, the older man goes and uses the washroom, at which point the couple asked the young guy "Oh was that your dad?" and the young guy says "Hah, no I wish!". The couple and I just looked at each other. This old guy, was in complete control over this kid. Absolutely disgusting. The night ends, and I find out the couple called a few of their friends, and they all waited outside by this old mans truck and beat the living hell out of him. 40 years old, sleeping with a 19 year old, completely brain washed . Very weird.
8) That one co-worker where you just wish they would quit.
One of our co-workers, nice guy but had a very big ego and we as employees just sorta left him alone. One day he had enough of the atmosphere and quit. Now usually when you quit, you cannot come back until you paperwork is finalized. How ever, HR was in that day, and he was given the paperwork the very next day. He came in, cashed in $1000, and made $50,000 in about a hour at the Baccarat table. My manager, was extremely annoyed, because now this guy is just mocking the casino and having the time of his life (Thanks for the big tip by the way :) ) and so he decides to call it quits. He wants to ban himself and he wants $50,000 in cash. The casino says Nope, we are going to give you a cheque. Now here's the thing, most business people will take the cheque, how ever you CANT CASH the cheque until the following monday because it's on that day where the funds are available. The casino on the other hand will cash their own check in anytime , because they want you to play. So this guy pretty much said go to hell I want my cash, and he called the police. Police show up, and management promptly gave him the cash.I though it was absolutely hilarious .
9) No good deed goes un punished
I was dealing Three Card Poker, and the jackpot was around $17,000. This old man (a regular) was sitting there all day grinding it out. Super nice guy, always a pleasure to deal to. Well, after hours of playing, he stands up and says "Hey john!, can you come here for a minute?" so his buddy John comes over. He says to John "I need to go take a piss real quick, can you play my card until I get back?" John agrees . John takes the chips and I stop him and explain he can't play his friends chips, he needs to cash in and play his own. And he does. Welp, second hand out and bam, doesn't he win it. The old man comes back and is so happy, he can't believe it. John, took his $17,000, didn't say a word to his "buddy" and walked away. I never felt so much hatred in all my life. Didn't give him a dollar, not a thank you, nothing. The old man sits back down again, the progressive resets to $2500, and he sat there grinding away again.
10) The Top Knot
I had this player , young guy, who was born into a fortune. One of his relatives passed away and left him a pretty big sizable amount of money, so he played poker every single day for the rest of his days. I will add, he IS a good player. I did not enjoy his company just because of the "Know-it-All" attitude, but he was good. We'll call him John. John is 5'10, and well build, with muscle. John also decided today was the day to show off his Top Knot. (google top knot if you're not sure what I mean) So he sits down, and he's absolutely KILLING the table. Every hand, after hand, after hand. And because he's in such a good mood, he's playing any two cards, calling any $500 bet, and he's just dominating. This one guy at the table decided he had enough. He got up, without saying a word and left. A moment later, he comes back in, walks behind John, and takes a pair of scissors , and cuts off his Top Knot. I for one couldn't believe it, dying laughing inside, and it just turned into one big brawl. That was a good day.
11) That one bad seed
One of my best friends who I haven't seen in YEARS ended up being part of the crew. Was kind of nice to catch up. We never really got along as we grew up because he has a very high picture of himself . He wanted that 10/10 woman. A mansion, and a new Corvette. So every month or so we would all go up to the other casino to play. I myself would bring no more than $500, but I couldn't understand how this guy (we'll call him Kyle) was spending THOUSANDS of dollars at the tables. So this wen on for a few months. Well, one day, as we're closing the casino, he and I are in the High Limit room and we're getting ready to close the tables. We are told to take the chips out, count them, put them back, sign this piece of paper and that's it. Well as the supervisor was locking the tray, the piece of paper fell to the floor, so she asked Kyle to grab the piece of paper. As he bends over, a great big $500 chip falls right out of his sock. Kyle was fired immediately , but it all made sense. They offered Kyle a deal where if he replaced all the stolen chips they would not make it public. Not sure how that turned out.
12) If I ever decide to write a book, this will be the last chapter: <3
After working at my first Casino for five years, I met a Indian woman who was visiting from another part of the country. During this time I was explaining a game to her, which honestly I don't think she even cared. She explained she was visiting and sight seeing , and that was that.Well, two years later I ended up moving to the other side of the country and transferred casinos, and low and behold she worked there as a Dealer. We got married , and it's been 5 years.
13) The Tip
One of our tables that we've had for a couple years had a progressive jackpot that had reached $100,000. The dealer at the table was sitting pretty lonely. Nobody really played the game because people knew it was extremely difficult to win the jackpot. My memory is a tad foggy, but you somehow needed to flop the royal flush. This young guy sits down and says to the dealer, we'll call him John. "John, if you pay me that jackpot, I will tip you $10,000" Well John started dealing, and about a half hour into his shift, he F*cking did it. He dealt him the royal. And you know something?This young lad, kept his word, and he made sure there was a audience, and he tipped exactly $10,000. That was a moment right there. That pay cheque was real nice. I think we all got about $500 more than usual. The moment that jackpot was awarded they got rid of the table because the money it was making was not near what the casino wanted. I'm sure there have been bigger tips at other casinos, but that was something special .
14) The Lawsuit
Now this story I'm going to have to beat around the bush a bit due to the nature of what happened. I can't won't answer any questions that you may have on this topic other than what I have to say because it had a lot of publicity . The waitresses at this casino had to wear very thin sexy clothes. Not borderline legal, but it was noticed. One day they called all the waitresses to come in and explained they were changing their outfit to something even more sexier. Now these new dresses were very very borderline legal . The staff said No way. We're not wearing that.So , friday night comes, and the staff work their whole shift, then at the end of their shift were called into a meeting and were all fired. Welp, one of those ladies father was a pretty big time lawyer. Brough the casino to court and won. They won big. Good for them. We had no waitresses for a couple days haha.
Thanks for reading along, I have many more I can add as the day goes on, those were just some off the top of my head. Feel free to ask any questions of the Casino industry. I don't really have many stories about the surveillance department because that's the one area where I can't really say a whole lot due to its privacy and contracts I was and still am under.
submitted by Solitaire is the much beloved choice for killing time in the office or at the home computer. The three most popular solitaire card games are
Klondike,
Spider, and
FreeCell, and these enjoy dizzying heights of popularity as a result of being included as part of Microsoft Windows in the 1990s (for more on this, see
this article). What these three games have in common is that they all fit the "builder" genre. That means that they follow the basic formula of many solitaire games, where the overall objective is to arrange cards in ascending order from Ace through to King, for each of the four separate suits. Typically this is done by placing and moving cards within a tableau of rows and columns of cards, where the cards are often arranged in descending order, sometimes with an additional requirement of alternating colours.
Klondike, Spider, and FreeCell are by no means unique in this regard, and the genre of "building" games is the most popular archetype within the larger world of solitaire card games. Not all solitaire card games are builder games, but builder games are the most common and arguably the most loved. So which other solitaire games of this type should you know about and should you try first? I've explored the world of solitaire card games extensively myself, and also examined numerous lists about the most popular ones, to help you begin your experience with the best of the best, rather than waste your time with mediocre or obscure games. The six builder games covered in this article are time-tested classics that are most well-known and loved, and represent the best "next step" for anyone wanting to branch out after enjoying Klondike, Spider, or FreeCell.
Each of the builder games discussed here represents a small category of its own, because there are many popular variations and related games for each, which I will cover as well. As with my previous articles on solitaire games games, the accompanying links go to
Solitaired.com, which is a website where you can play these games for free. But because these games are so common and well known, you'll find that they are included in most software and websites that offer collections of solitaire card games.
== Games With One Deck ==
BAKER'S DOZEN Overview:
Baker's Dozen also represents a family of games that plays much like Forty Thieves (see below), but with a single deck. While some variations have a stock, in Baker's Dozen and its most closely related games all the cards are face up, so you have complete information to work with.
Game-play: The tableau consists of thirteen columns of four overlapping and face-up cards each, while the four foundations begin empty. To ensure that the tableau doesn't lock up too quickly, Kings are automatically placed to the bottom of each column when they are turned up. Just like in Forty Thieves, only the single top card of each column may be moved, and columns are built downwards, in any colour and suit. Empty spaces in the tableau may not be filled. As you'd expect, the aim is to get the entire deck onto the four foundations, building up each from Ace to King, with each being built upwards by value.
Variations:
Portuguese Solitaire makes Baker's Dozen slightly easier by allowing empty spaces in the tableau to be filled with Kings, while
Spanish Patience allows building on the foundations regardless of suit.
Baker's Two Deck is effectively the same as Baker's Dozen but using two decks, with eight foundations and a tableau consisting of ten columns with 10 or 11 cards each.
My thoughts: Because this only involves a single deck, Baker's Dozen is much quicker to play than Forty Thieves, and the chances of success are also significantly higher, with as many as 2 of 3 games being easily winnable. The fact that Kings begin at the bottom of the tableau ensures that you don't get stuck too quickly, and being able to build down in the tableau independent of suit ensures a great amount of flexibility. At the same time managing the tableau carefully is still important, especially in cases where empty spaces don't get filled. This makes Baker's Dozen a quicker, simpler, and more accessible game than Forty Thieves and its many variants, while still remaining rewarding and satisfying to play.
https://preview.redd.it/uzpzp0dtend61.jpg?width=600&format=pjpg&auto=webp&s=28ee57dfe129f73475b95e4b1c12d2910b9a0284 Related games:
Castles in Spain requires building down in the tableau to be with alternate colours, and in most versions of this game all but the top card of each column in the tableau begins face-down. Quite similar is
Martha and its harder sibling
Stewart, where every second card in the tableau begins face-down.
Good Measure is a more difficult variation of Baker's Dozen, since it uses ten columns of five cards each, and has more strict rules for building on the foundations;
Canister has only eight columns with even more cards on each.
Bisley: Special mention can be made of
Bisley, which is a classic but more difficult game in this family. In Bisley you use a tableau of thirteen columns of four cards each to build upwards on the four Aces, and simultaneously build downwards on the Kings whenever they become available.
CANFIELD Overview:
Canfield is one of the all time greats among solitaire games, and is a genuine classic. Also known under names like Demon, Fascination, or Thirteen, you'll find that it appears in almost every book with solitaire card games. According to legend, the game owes its origin and name to Richard A. Canfield, a 19th century gambler. For an initial outlay of $52, Canfield offered gamblers a reward of $5 for every card successfully played to the foundations, with a $500 pot for successfully playing all 52 cards to the foundations. Anything more than 10 cards played to the foundations would get you out of the red, but in most cases the game favoured the casino, indicating how hard the game can be to play.
Game-play: Game-play is much like Klondike, with the aim of building up all four suits in order. The key difference is the starting set-up, because there is a single face-down reserve of 13 cards (sometimes called the "demon"), with a 14th card turned up as the first foundation card. The foundations begin with the cards corresponding to the rank of this initially turned up card (rather than the usual Ace), and the idea is to build upwards from there, if necessary "turning the corner" from King through to Ace. Also different from Klondike is the starting tableau, which consists of just four face up cards alongside the reserve. The stock is turned up three cards at a time as in standard Klondike, with as many re-deals as necessary. Any space that appears in the tableau is immediately filled by the top card of the reserve pile, which is always kept face-up.
Variations: Given how challenging it can take to win a standard game of Canfield, a number of variants exist that simplify the game slightly, increasing your chances of playing cards to the foundations. Canfield's gambling house is said to have given players the option of going through the stock three times when dealing three cards at a time, or just a single time when dealing one card at a time, and it has been estimated that most games would only see 5 or 6 cards played. The game becomes slightly easier with
Canfield Rush, where the cards are first dealt three at a time, then two at a time, and then individually in a final deal of the stock.
My thoughts: Canfield does have a strong connection to Klondike, but has a smaller tableau to work with, while also providing a much smaller number of cards (only 13) that are face-down in the tableau at the start of the game. The real key is finding a way to make these cards available and get these into the game. Given how hard the original game is, I prefer playing with the rule that allows dealing of cards individually, and cycling through the stock as often as necessary. Some of the related games discussed below, such as Rainbow and Storehouse, significantly improve your winning chances, and can be very satisfying to play. Certainly if you enjoy Klondike, this game is a great next step to try.
https://preview.redd.it/u62f87euend61.jpg?width=600&format=pjpg&auto=webp&s=073fd04a2eea40447c0b030072ece279293ffca5 Related games: In
Rainbow (also called Rainbow Canfield), cards may be built downwards in the tableau regardless of suit (some versions still require alternating colour), making it much easier to manipulate cards and work your way through the stock and the reserve. Additionally, cards from the reserve aren't automatically added to the tableau, giving you more control and adding strategic options. In most versions of
Storehouse (also called Thirteen-Up), you get an additional head-start by placing your initial four cards on the foundations at the outset, while cards from the stock are turned up one at a time. The big difference in this game is that you must build down by suit in the tableau, which really changes how the game feels, because playing from the tableau to the foundation usually involves a whole string of cards at once.
Eagle Wing (also called Thirteen-Down) is somewhat similar to Storehouse, and has a uniquely shaped tableau.
Dutchess (sometimes spelled Duchess), is a Canfield style game that adds a reserve of four fans, while
American Toad is an easy-to-win version of Canfield with two decks.
Two Players: Canfield has been adapted for a multi-player game under the common name
Pounce, and is also known as Nerts or Racing Demon. A commercial version exists under the name
Solitaire Frenzy, and the published game
Dutch Blitz is also a close relative. In Pounce, each player uses his own deck and tableau, playing simultaneously and real time onto shared foundations, with the goal is to be the first to get rid of your reserve pile. You can play with as many as half a dozen players or more, and the frenzied action typically proves to be enormous fun!
FAN GAMES (La Belle Lucie)
Overview:
La Belle Lucie, also called in English "Lovely Lucy" or "Beautiful Lutecia", is a classic representative of the family of games typically described as Fan games. It's one of the more difficult games in the genre to win, and thus some of its variants and closely related games have arguably become more popular than Lovely Lucy itself. But this classic game of French origin is a good archetype of the genre, and you'll find it included in most books with patience games, and on most solitaire websites and software. Effectively this game is just a tableau of 17 columns of three cards each (plus a column with a single card), but the fan-style arrangement with horizontally overlapping cards that is traditionally associated with this game is a signature feature.
Game-play: A single deck is dealt face-up into 17 "fans", each consisting of three overlapping cards, plus an 18th column with just one card. Only one card can be transferred within the tableau at a time, so sequences can't be moved, and building happens downwards according to suit. Empty spaces in the tableau may not be filled. The aim is to build up four foundations by suit from Ace to King. Under the most commonly played rules, once you are unable to place or move any more cards, you take all the cards from the tableau and redeal them into fans with three cards each; there are two such re-deals.
Variations:
Three Shuffles and a Draw (also called Lovely Lucy With a Draw) adds a
merci play, where you can move a single blocked card once during the course of the game. While La Belle Lucie is sometimes called
The Fan, this is also the name of a popular variation which allows exposed Kings to be played to empty spaces in the tableau, making the game less frustrating and far more achievable.
Trefoil is identical to La Belle Lucie except that the Aces begin on the foundations, resulting in an initial tableau of just 16 fans.
My thoughts: This is a terrific single-deck game, because you have perfect information given that all the cards are face-up, and the large number of columns/fans means that buried cards have at most only a couple of cards blocking them. La Belle Lucie is very difficult to win under the original and strict rules, especially because empty fans may not be refilled, and cards beneath an unplayable exposed card (e.g. a King) are permanently inaccessible. The
merci rule that lets you unblock one card is virtually essential, and usually a standard way of playing, but even after two redeals the game can still be hard to finish, depending on the draw. Some of the variants and related games that simplify things slightly are more satisfying. This is one of my favourite solitaire games to play with a single deck, since it is less luck-dependent than many other popular single-deck games like Klondike.
https://preview.redd.it/wbkhlyawend61.jpg?width=600&format=pjpg&auto=webp&s=062ced3c363b906d2a0145ac742cccd257092c30 Related games: One of the more popular games in this family is
Super Flower Garden, where building downward is permitted regardless of suit; with good play under these rules the game can be completed almost every single time.
Shamrocks takes the essence of La Belle Lucie, but implements several other changes to make the game much easier: Kings are moved to the bottom of the fan during the deal, and you may build up as well as down on the fans (which are limited in size to 3 cards) and can ignore suits; to prevent it being too easy there are no redeals.
Similar games: Games in the
Baker's Dozen family (covered previously above) are sometimes classified as Fan games as well, because the game-play is quite similar, with 13 columns/fans of four cards each, but the absence of re-deals gives them a different feel.
Bristol is often played with a tableau consisting of fans as well, but there are only eight fans of three cards each, while the rest of the deck functions as a stock that you deal onto three waste or reserve piles. Despite some hidden information, those who appreciate Fan games are likely to appreciate Bristol as well.
Intelligence is a two-deck game in the style of La Belle Lucie, while the relatively easy two-deck game
Buffalo Bill relies on reserve cells rather than tableau building.
CASTLE GAMES (Beleaguered Castle)
Overview:
Beleaguered Castle is the most famous member of what can be called the "Castle" family of solitaire games, and is a classic game that you'll find in most books of Patience. This game sometimes also goes under the alternative names of Laying Siege and Sham Battle. It is an excellent example of an
open solitaire game, because all the cards are dealt face-up at the start, so you begin with perfect information.
Game-play: With the four Aces placed in a vertical column as foundations, the rest of the cards are dealt face-up into four rows of six overlapping cards each on either side, forming a tableau consisting of two "wings". As expected, the goal is to build all four foundations in order from Ace through King. Cards may only be moved within the tableau one at a time, rather than in stacks, so only the end card of each row within the tableau may be moved, either to the foundations, to another row in descending sequence regardless of suit, or to an empty space in the tableau.
Variations: In
Streets and Alleys, the Aces don't begin in the starting foundations at all, but are included in the initial tableau of dealt cards, so that the four rows on the left side of the foundations each consist of seven cards each rather than six. Thomas Warfield's
Stronghold adds a storage cell to Streets and Alleys, to give more strategic options for movement.
Citadel improves Beleaguered Castle's initial position slightly by allowing you to build straight to the foundations during the deal, while
Selective Castle lets you choose the rank of the foundation cards after the deal. Some solitaire sites offer a Beleaguered Cities variant (sometimes simply called Castle), which makes the game much easier by allowing you to build in ascending or descending sequence (still regardless of suit), and this ensures that you can nearly always complete the game successfully.
My thoughts: Despite the unusual signature "wing" setup, strictly speaking the mechanics of Beleagured Castle are like most other solitaire games (especially Forty Thieves, see below), but with a single deck, eight columns of six cards each, and no stock. The strict rules for movement and building within the tableau make this a very difficult game to complete successfully. Ideally you want to be able to get one of the rows entirely clear, to give you more options for manipulation within the tableau. Even so, being only able to move the outside card on each row is quite limiting, and as a result you will often be thwarted by the luck of the draw early on, especially if high cards bury some lower cards, and so this classic game can be somewhat frustrating. You'll often find yourself quickly redealing and starting over, hoping for better luck the next time around; one advantage of a digital version is that you can keep redealing until you get a deal that seems like a reasonable starting draw. The simpler variant Castle is a good place to start with this game, since it increases your chances of success drastically.
https://preview.redd.it/6bc5x6zwend61.jpg?width=600&format=pjpg&auto=webp&s=c46244357066a57635272d995c07235c72b3103f Related games:
Fortress operates on a similar concept, but there are five rows on each side of the foundations instead of four. In addition, you are restricted to building on the same suit, but you may build in ascending or descending sequence. Aces start within the tableau (thus two rows have six instead of five cards). The variant
Chessboard applies the same principle as Selective Castle, by letting you choose the rank of the foundation cards after the deal (building around the corner on the foundations as required), in order to take better advantage of the cards you have been dealt.
Zerline is a German game where Queens are high, and helps by adding a four-card storage area.
SIR TOMMY GAMES Overview:
Sir Tommy (Old Patience, Try Again, Numerica) is also known as Old Patience, which reflects its origin as the oldest known patience game, and possible ancestor of all others. The average person may not have heard of it, but it deserves a place on this list because this is a game from which so many other solitaire games are derived, including many more familiar ones. It is at the head of a family of games where cards in the tableau can't be moved after being placed, and that's a unique quality that also makes it quite challenging to win.
Game-play: Suits are irrelevant in this game, and the aim is to build four foundations from Ace to King. You deal the deck face-up one at a time, and the tableau has four columns (or waste piles); dealt cards can be played on any column but cannot be moved from one to another. So while it's still technically a building game because you are building up the foundations, there is no packing in the tableau to assist you with this.
Variations: Some variants (e.g.
Auld Lang Syne,
Tam O'Shanter) turn Sir Tommy into even an simpler luck-based game nearly impossible to win, while others are extremely strategic like the well-known Calculation.
Amazons is an interesting version played with a smaller deck that has the goal of building to the Queens (= Amazons), and is best played digitally given the amount of redealing. Other variants make the game easier (and for me, more enjoyable) by increasing the number of tableaus (
Strategy,
Lady Betty, and
Last Chance) or redeals (
Acquaintance), or make it more interesting by requiring building by colours (
Puss in the Corner, and
Colours,
Alternate).
My thoughts: Good players can win as many as 20% of their games, and storing cards in the right order on the four columns is critical, because you want to avoid having low valued cards blocked by higher ones, or having too many cards of the same number in one column. Reserving a pile for Kings and another for high cards is often a good strategy. Even so, it's a hard game to win and can be frustrating. I recommend trying some of the easier variants as a way to enjoy this game; there's a good reason so many variants have evolved from the original over time. It's a large family that includes many solitaire variants, and these are well worth trying and exploring.
https://preview.redd.it/1hydbd93fnd61.jpg?width=600&format=pjpg&auto=webp&s=588e8636d70c42b2b914e70a77581629b3edc8be Related games: Several two-deck games are in the Sir Tommy family, including Fanny,
Frog (also called Toad),
Fly, and
Grand Duchess, most of which involve using a reserve. Several two-deck games use similar mechanics but operate with a larger 20 card tableau in the style of the simple game
Carpet, but involve building both up and down on the foundations; for me personally these are the most fun of all Sir Tommy variants, and include
Twenty (also called Sly Fox),
Colorado, Grandmother's Patience (also called Grandmamma's Game), and
Grandfather's Patience - all excellent games.
Calculation:
Calculation deserves special mention, and has become a classic in its own right. What makes it unique is that the foundations are built up by one, two, three, and four respectively, and it requires a lot of skill. The variant
Betsy Ross is more luck-dependent but is also easier to complete successfully.
YUKON Overview:
Yukon first appeared in a 1949 book on solitaire games, and has since exploded in popularity. This single deck solitaire game was partly inspired by Klondike, which is of course the most popular solitaire card game of all time. But because Yukon has no stock and more flexible rules for movement of stacks within the tableau, it allows a lot more scope for thinking.
Game-play: While inspired and indebted to Klondike, Yukon creates a game with a very different feel by removing the requirement that stacks of cards must be in alternating sequence in order to be moved. In other words, you can move any stack to a legal card within the tableau, regardless of the sequence of the cards in that stack. While this makes the game easier, another significant change makes it harder: there is no stock that you deal. So all the cards are in the tableau at the outset, and you'll have to manipulate the tableau cleverly to uncover face-down cards and build all four suits onto the four foundations from Ace through King.
Variations: To make Yukon slightly easier, a couple of variants alter things slightly to simplify the gameplay, such as removing the requirement that only Kings can be placed in an empty space in the tableau (this variation is sometimes called Great River). Some digital implementations give the option of reducing the number of suits used, such as in
Yukon One Suit, which you can nearly always win, while still having to think carefully.
My thoughts: The rules for manipulating the tableau give you more options than Klondike, and thus more to consider and think about. Both Yukon and Russian Solitaire (mentioned under "related games" below) are extremely popular solitaire games, because they are simultaneously more challenging and more rewarding than Klondike style games. Skill plays more of a role, and there are players so dedicated to Yukon that they have played it thousands of times. In regular Yukon you can expect to win as much as 1 in 4 games, but the added level of difficulty in Russian Solitaire reduces that to as little as once in 20 games. The key is to bring the face-down cards into play as soon as possible.
https://preview.redd.it/650mlj93fnd61.jpg?width=600&format=pjpg&auto=webp&s=683c006a12bdf74ad8921bd619fed40a8fb14405 Related games:
Russian Solitaire makes Yukon harder by only allowing you to build down in the tableau with cards of the same suit, instead of in alternating colours, and it is an extremely popular game in its own right. This requirement is also in place with
Alaska, but may build in ascending or descending order in the tableau, which makes it easier to win than Russian Solitaire.
Australian Patience is another popular spin-off from Yukon, and adds a stock which is dealt one at a time, while the entire 7x4 tableau starts face up; however this can feel like it's more about careful observation than decision making. Many other Yukon inspired games exist, including games which add things like a reserve, storage cells, or extra decks.
Scorpion: Special mention should be made of popular game
Scorpion, which some categorize as part of the Yukon family, and the rules for moving unarranged stacks in Yukon may even originate in Scorpion. However, Scorpion uses Spider's requirement that stacks from Ace to King of the same suit must be assembled within the tableau before being discarded. Scorpion variants include
Wasp,
Three Blind Mice,
Chinese Solitaire, and others.
== Games With Two Decks ==
FORTY THIEVES (Napoleon at St Helena)
Overview:
Forty Thieves is a popular and classic game played with two decks, and is also included in most books with patience games. It also goes under the alternate name Napoleon at St Helena (not to be confused with a different solitaire game called "Saint Helena" or "Napoleon's Favorite"), and tradition says that this is the solitaire game Napoleon played while in exile on the island of St Helena. The game also goes under other names, including Roosevelt at San Juan. Its simple rules means that many variations exist, many of which are among the more strategic and satisfying versions of solitaire games that you'll find anywhere. Carefully working through the stock pile and manipulating the discard pile are a big element of successful play.
Game-play: A tableau is dealt with ten columns, each with four overlapping and face-up cards. Strict tableau building rules apply, because only the single top card of each column may be moved, and only onto a card that is the next highest rank of the same suit; any card can be placed into a space that becomes available in the tableau. The remaining stock of 64 cards is turned up one card at a time, with no redeals. The goal is to get all the cards onto the eight foundations from Ace through King in each suit.
Variations: In its strict and classic form, even with good play Forty Thieves is difficult to win, so many variants exist that seek to make the game easier. In some of these, the Aces begin as starting foundations (
San Juan Hill). In others, the tableau is not built down by cards of the same suit but by alternating colours (e.g.
Streets), or by any suit other than its matching one (
Indian). Some variations allow entire sequences of cards to be moved (
Josephine,
Forty Bandits,
Ali Baba), or combine this with having tableau building in alternating colours (
Number Ten,
Rank and File,
Emperor) or tableau building in any suit (
Little Forty). In other variations, multiple redeals of the stock are permitted.
My thoughts: Game-play is very tight in the strict form of the game. It's not always a good idea to play a card just because you can, because you may block cards within the tableau that you need. You also need to pay close attention to duplicates, since two decks are in play. As a result, careful planning and consideration is needed. Unused stock typically ends up into an increasingly large face-up discard pile, but in the latter parts of the game skilful play often makes it possible to dig back through this and complete the game. This usually proves most satisfying when playing with one of the variants that makes the game slightly easier, to increase your chances of pulling out a win. Even with these variants, you'll have to play skillfully, making the Forty Thieves family of solitaire games one of the more popular choices for those who like a longer experience that is thoughtful, challenging, and yet solvable, and where skill plays even more of a role than luck.
https://preview.redd.it/p251re93fnd61.jpg?width=600&format=pjpg&auto=webp&s=9521b0ca4458c88d6cd679fdcaf37b4a151a5479 More variations: Instead of 10 tableau piles, some variations increase this to 12 piles (
Blockade,
Napoleon's Square,
Corona) or 13 piles (
Lucas,
Waning Moon); or decrease it to 9 piles (
Maria) or 8 piles (
Forty and Eight,
Congress,
Parliament,
Diplomat,
Red and Black), each with different combinations of rules for tableau building. Games with just 6 piles (
Blind Alleys,
Pas Seul) or 5 piles (
Double Rail) begin to feel much like Klondike.
Related games: Many other games take the Forty Thieves style concept and adjust it in more significant ways. In
Interchange (more difficult),
Breakwater, and
Alternations, the initial tableau includes face-down and face-up cards. The very popular
Thieves of Egypt begins with a pyramid shaped tableau.
Busy Aces is a straight forward game in the style of Forty Thieves that is at the head of its own family, which includes the much simpler
Fortune's Favor, a simple game ideal for beginners. For a terrific overview of all the Forty Thieves related games and their different nuances, consult Thomas Warfield's excellent
complete guide to Forty Thieves types games.
CONCLUSION This is by no means a comprehensive list that includes all builder-style solitaire games. But along with Klondike, Spider, and FreeCell, these seven additional games - Baker's Dozen, Beleaguered Castle,Canfield, Forty Thieves, La Belle Lucie, Sir Tommy, Yukon, and Forty Thieves - and the many related games that belong to their families, are the most common and popular forms of solitaire games that involve building. They have inspired many solitaire games like them, and have stood the test of time well.
If you enjoy Klondike, which is the most popular version of solitaire in the world, then Canfield and Yukon are natural games to explore next. Beleaguered Castle can be a little frustrating due to the strict rules and dependency on the luck of the draw, and even the other games in its family can be quite challenging. I'd recommend it only for more experienced and dedicated players, and would instead suggest next exploring Baker's Dozen and the games in the "Fan" family inspired by La Belle Lucie.
Their style of play is somewhat similar to Forty Thieves and its many siblings, which double the number of cards in the game by adding a second deck, and also adds a stock pile and discard pile you must manage. Forty Thieves type games are among the best you'll find for those who like a more challenging, thoughtful, and longer solitaire experience.
Author's note: I first published this article at PlayingCardDecks here. submitted by I already own Darksiders III and Yakuza Kiwami 2, so I figured I'd just skip this month and trade for the other games on here. I haven't updated my list in a long time, so there may be one or two games that I don't have anymore, but I still own most of them. So far, the games I'm looking for are:
Imperator: Rome Deluxe Edition
Crying Suns
Darksburg
Little Misfortune
Smile for Me
Darkwood
Tsioque
Rover Mechanic Simulator
Youropa
Townsmen - A Kingdom Rebuilt
The ones that I have for trade are:
Humble Gift Link -
The Uncertain: Last Quiet Day
Knights of Pen and Paper 1+2 Collection
Road Redemption
This War of Mine
Throne of Lies The Online Game of Deceit
Torchlight
Torchlight II
The First Tree
One Deck Dungeon
Skybolt Zack
Golf With Your Friends - OST
Codex of Victory
Conglomerate 451
Deep Sky Derelicts
Gift of Parthax
Haimrik
Quantum Replica
Re-Legion
Shiny
Through the Woods
The Inner World
Pixel Heroes Byte & Magic
Safety First!
SEUM: Speedrunners from Hell
The Textorcist: The Story of Ray Bibbia + Soundtrack
Vambrace: Cold Soul Soundtrack
Vampyr
AER Memories of Old
Ken Follett's The Pillars of the Earth
State of Mind
Warhammer 40,000: Dawn of War II
Warhammer 40,000: Dawn of War III
Warhammer 40,000: Sanctus Reach
Warhammer: End Times - Vermintide
Batman - The Telltale Series
Batman: The Enemy Within - The Telltale Series
Oxenfree
The Walking Dead
The Walking Dead - 400 Days
The Walking Dead: Michonne - A Telltale Miniseries
The Walking Dead: Season Two
Astebreed Definitive Edition
LiEat
Mitsurugi Kamui Hikae
Momodora: Reverie Under The Moonlight
GET EVEN
Carcassonne - Tiles & Tactics
Mysterium: A Psychic Clue Game
Small World 2
Splendor
Twilight Struggle
Gabriel Knight: Sins of the Father
Black The Fall
Children of Zodiarcs
Deadbeat Heroes
Forgotton Anne
Goetia
Tokyo Dark
The Turing Test
Train Valley 2
A Good Snowman is Hard to Build
A Mortician's Tale
Alien Spidy
Broken Age
Brothers: A Tale of Two Sons
Brutal Legend
Darksiders II Deathinitive Edition
Darksiders Warmastered Edition
DUCATI - 90th Anniversary
Europa Universalis IV
Fahrenheit: Indigo Prophecy Remastered
GNOG
Hacknet
HIVESWAP: Act 1
Hollow Knight
LEGO Batman 3: Beyond Gotham
Lostwinds
Magicka
Music Maker EDM Edition
PAC-MAN CHAMPIONSHIP EDITION 2
Party Hard
Pikuniku
Psychonauts
Rebuild 3: Gangs of Deadsville
Sniper Elite 3
Speed Brawl
Stealth 2: A Game of Clones
Stick Fight: The Game
Super Hexagon
SUPERHOT
This is the Police
Tilt Brush
Tropico 4
Undertale
VVVVVV
World of Goo
Worms Revolution
Zombotron
Dead Rising 4
Devil May Cry 4: Special Edition
RESIDENT EVIL 2 - All In-game Rewards Unlock
STRIDER
Reigns
Reigns: Her Majesty
Equilinox
MagiCat
Samorost 3
1 Screen Platformer
A Glider's Journey
Adventure Boy Cheapskate DX
Animal Super Squad
Anomaly 2
Anomaly Defenders
Anomaly Korea
Anomaly: Warzone Earth
Anomaly Warzone Earth Mobile Campaign
Artemis: God-Queen of the Hunt
Balancelot
Bastion
Cathedral
Chivalry: Medieval Warfare
Clatter
Dead by Daylight - Of Flesh and Mud
Dead by Daylight - Spark of Madness
Deadlight: Director's Cut
Dino Run DX
Downtown Drift
Draw Your Game
Drink More Glurp Jingle Jam Challenge
Invisible Inc.
Kalaban
Kingdom: New Lands
Motorsport Manager
Must Dash Amigos
Nemo Dungeon
Neverwinter: Vestments of the Wind Pack
Ninja Senki DX
PAC-MAN CHAMPIONSHIP EDITION 2
Potatoman Seeks the Troof
Pumped BMX +
Rapture Rejects
Rebound Dodgeball Evolved
Red Horizon
Rogue Rocks
Scanner Sombre
Songs of Skydale
Stories: The Path of Destinies
Super Chicken Catchers
THE TEAR
YORG.io
Chasm
Fluffy Horde
Regular Human Basketball
Fairy Fencer F: Advent Dark Force Complete Deluxe Set
Megatagmension Blanc + Neptune VS Zombies (Neptunia)
Moero Chronicle
Neptunia Shooter
Superdimension Neptune VS Sega Hard Girls
Trillion: God of Destruction
Beckett
Everything
Rusty Lake Hotel
The Stanley Parable
Thomas Was Alone
Yume Nikki
YUMENIKKI -DREAM DIARY-
Game Character Hub PE: DS Generator Parts
Game Character Hub PE: Second Story
Game Character Hub: Portfolio Edition
RPG Maker MV
RPG Maker MV - GENE
RPG Maker MV - MADO
RPG Maker MV - SAKAN
RPG Maker VX
RPG Maker VX Ace
RPG Maker XP
Visual Novel Maker + Live 2D
Evergarden
Shenmue I & II
SYNTHETIK: Legion Rising
Bridge Constructor Portal
Portal Knights
SEUM: Speedrunners from Hell
Staxel
Tricky Towers
When Ski Lifts Go Wrong
Planet Alpha
Puss!
The Spiral Scouts
Cat Quest
HIVESWAP: Act 1
Immortal Planet
Pillars of Eternity
Tyranny - Standard Edition
Carrier Command: Gaea Mission
Pound of Ground
Take On Helicopters
Take on Mars
Ylands
Distance
God's Trigger
Guacamelee! 2
MOTHERGUNSHIP
DISTRAINT 2
Rusty Lake Paradise
Unexplored
The Adventure Pals
Almost There: The Platformer
Yoku's Island Express
60 Parsecs!
Love is Dead
Road Redemption
Clustertruck
Diaries of a Spaceport Janitor
Party Hard
Punch Club
SpeedRunners
Duskers
Paratopic
Pool Panic
Red Faction Guerilla Re-Mars-tered
Black The Fall
Octahedron
The Turing Test
I'm not a Monster
Wandersong
11-11 Memories Retold
Impact Winter
Little Nightmares
PAC-MAN™ Championship Edition DX+
Project CARS
Genital Jousting
Highway Blossoms
Just Deserts
Purrfect Date
Sunrider Academy
Sunrider: Liberation Day - Captain's Edition
Among the Sleep - Enhanced Edition
Tooth and Tail
Dandara
MINIT
Steel Rats
12 is Better Than 6
BLACKHOLE
Cook, Serve, Delicious! 2!!
Kingsway
kuso
Soft Body
Way of the Passive Fist
Slipstream
Dear Esther: Landmark Edition
GoNNER
Headlander
Ken Follett's The Pillars of the Earth
Shadow Tactics: Blades of the Shogun
Bleed 2
Rapture Rejects
Rock of Ages 2: Bigger and Boulder
Sniper Elite 3
Interplanetary: Enhanced Edition
Worms Clan Wars
Animal Super Squad
Anomaly 2
Anomaly Defenders
Anomaly: Warzone Earth
Blade & Bones
Board Battlefield
Clicker bAdventure
Cloudborn
Convoy
Cube Link
Deep Dungeons of Doom
Detective Case and Clown Bot in: Murder in the Hotel Lisbon
Don't Stand Out
Dungeon Escape
Fahrenheit: Indigo Prophecy Remastered
Flux8
Freaky Awesome
Guns of Icarus Alliance Collector's Edition
Hackyzack
The Haunting of Billy
Hello Pollution!
Hyperdrive Massacre
Indecision.
Kabounce
Lakeview Cabin Collection
Last Encounter
LOVE
Lucius Demake
Marvin's Mittens
Match Point
No Time To Explain Remastered
Race The Sun
R-COIL
Road Doom
Slime-san
Super Steampunk Pinball 2D
Sure Footing
Switchblade Starter Pack
Temple of Xiala
Throne of Lies The Online Game of Deceit
Tower 57
Tross
Unit 4
Wizorb
Zero G Arena
Colt Express
King and Assassins
Kentucky Route Zero
RWBY: Grimm Eclipse
War for the Overworld + Heart of Gold DLC
The Dwarves
Resident Evil Revelations
Gremlins, Inc.
Old Man's Journey
Pathfinder Adventures
Talisman: Digital Edition
Carcassonne - Tiles & Tactics
Talisman: Digital Edition
How to Survive 2
Darksiders II: Deathinitive Edition
12 is Better than 6
Bear With Me - Collector's Edition
Dungeon of the Endless
Jalopy
NBA Playgrounds
Action Henk
JYDGE
Keep Talking and Nobody Explodes
Kingdom: New Lands
Laser League
Holy Potatoes! We're In Space?!
Grand Theft Auto: Episodes from Liberty City
Grand Theft Auto III
Grand Theft Auto: Vice City
Filthy, Stinking, Orcs
Sanctum 2
Grey Goo
Sorcerer King: Rivals
Green Man Gaming -
CRUSADER KINGS II
WARHAMMER END TIMES VERMINTIDE
INJUSTICE GODS AMONG US ULTIMATE
THE FLAME IN THE FLOOD
FROZEN SYNAPSE PRIME
BEAT COP
SUPER CLOUDBUILT
THE LITTLE ACRE
INSURGENCY
FEAR 3
DEAD AGE
MAGICKA
SERIAL CLEANER
CASTLEVANIA LORDS OF SHADOW 2
FAHRENHEIT REMASTERED
OPERATION FLASHPOINT RED RIVER
ROCKET KNIGHT
LEGO BATMAN
BIOZONE
ADR1FT
Fanatical -
Autonauts
Guards
How to Take Off Your Mask
ENIGMA:
Garfield Kart
Stronghold Legends: Steam Edition
Styx: Master of Shadows
Among the Sleep - Enhanced Edition
EARTH'S DAWN
Do Not Feed the Monkeys
Rain World
Shadwen
Syndrome
The Technomancer
Chess Ultra
Arcana Heart 3 LOVE MAX!!!!!
DEAD OR SCHOOL
Shiness: The Lightning Kingdom
XBlaze Code: Embryo
XBlaze Lost: Memories
Duke Nukem Forever
GUILTY GEAR Xrd -REVELATOR-
Party Hard 2
The Walking Dead
This War of Mine
Blood: Fresh Supply
Syberia II
If My Heart Had Wings
LoveKami -Divinity Stage-
LoveKami -Useless Goddess-
The Surge
Dungeons 2
The First Templar - Steam Special Edition
Urban Empire
The Dark Eye: Demonicon
Chronicles of Magic: Divided Kingdoms
Endless Fables 3: Dark Moor
King's Heir: Rise to the Throne
Lost Grimoires 3: The Forgotten Well
My Brother Rabbit
Noir Chronicles: City of Crime
Path of Sin: Greed
Queen's Quest 4: Sacred Truce
Tharsis
Little Big Adventure 2
Return to Mysterious Island 2
Damned
Return to Mysterious Island
Odyssey - The Story of Science
Little Big Adventure - Enhanced Edition
Sanitarium
The Royal Marines Commando
STARBO
Raptor: Call of The Shadows - 2015 Edition
Guns of Icarus Online
Hamsterdam
Gates of Hell
Perfect Heist
Aces of the Luftwaffe
Operation Thunderstorm
Clouds & Sheep 2
Archamon
The Crown of Leaves
HERO DEFENSE
Tales From Candlekeep: Tomb of Annihilation
Last Dream: World Unknown
The Swindle
Robothorium: Cyberpunk Dungeon Crawler
Equilinox
Rogue Wizards
Codex of Victory
Haimrik
In Fear I Trust
In Fear I Trust - Episode 2
In Fear I Trust - Episode 3
In Fear I Trust - Episode 4
The Watchmaker
The Uncertain - The Last Quiet Day
World's Dawn
Extinction
Infinite Air with Mark McMorris
Super Inefficient Golf
Tales of Candlekeep: Tomb of Annihilation
Shadwen
Creeping Terror
Fantasy Wars
Ascension to the Throne
Savage Lands
Survivalist
Still Life
Holy Avatar vs. Maidens of the Dead
Syberia
Miasmata
Syberia II
Looterkings
Damned
Lost Civilization
QuestRun
Railroad Pioneer
SkyDrift
Thunder Wolves
Airline Tycoon Deluxe
Overclocked: A History of Violence
Dark Strokes: The Legend of the Snow Kingdom Collector's Edition
Eternal Journey: New Atlantis
Forest Legends: The Call of Love Collector's Edition
House of 1000 Doors: Evil Inside
House of 1000 Doors: Serpent Flame
Joan Jade and the Gates of Xibalba
Love Alchemy: A Heart in Winter
Magic Encyclopedia: Moon Light
Mind's Eye: Secrets of the Forgotten
The Fog: Trap for Moths
Analogue: A Hate Story
Detention
The Coma: Recut
The Coma: Recut - Soundtrack & Art Pack DLC
Revolution Ace
Californium
SkyDrift
Clinically Dead
Out There Somewhere
Fate Tectonics
Plazma Being
One Finger Death Punch
ESport Manager
Dungeons 2
Galaxy Squad
Oriental Empires
Stars in Shadow
TASTEE Lethal Tactics
The Lion's Song: Season Pass
Homeworld Remastered Collection
Shuyan Saga
Steel Vampire
Arcana Heart 3 LOVE MAX!!!!
Guilty Gear X2 #Reload
Lifeless Planet Premier Edition
Snake Pass
BEEP
DRAGON: A Game About a Dragon
Destiny Warriors RPG
Gun Rocket
Labyronia RPG
Labyronia RPG 2
LocoSoccer
Out There Somewhere
Storm of Spears RPG
Subterra
Sun Blast: Star Fighter
The Odyssey: Winds of Athena
Tiny Bridge: Ratventure
Crouching Pony Hidden Dragon
GAUGE
Isbarah
Poöf
Puddle
Replay - VHS is not dead
Wooden Sen'SeY
House of Caravan
Cultures Northland
Splatter Zombie Apocalypse
Squirbs
Learn Japanese to survive Hiragana Battle
Airscape The Fall of Gravity
Revolution Ace
Labyronia RPG
PARTICLE MACE
Cultures 8th Wonder of the World
GIBZ
STAR WARS Jedi Knight - Jedi Academy
STAR WARS Jedi Knight II - Jedi Outcast
Dex
Figment
Hive Jump
Jalopy
PewDiePie: Legend of the Brofist
THE KING OF FIGHTERS XIII STEAM EDITION
Blades of Time Limited Edition
Blood Knights
Demonicon
Drakensang
GemCraft - Chasing Shadows
Heroes of Annihilated Empires
Inquisitor
Knights and Merchants
Lichdom: Battlemage
Numen: Contest of Heroes
Rune Classic
Sudeki
Two Worlds II: Velvet Edition
Wizardry 6&7
Asteroid Bounty Hunter
Charlie's Adventure
Cube Runner
Duke of Alpha Centauri
Fly and Destroy
Hungry Flame
Neon Space
Neon Space 2
ShipLord
Slash It
Slash It 2
Spin Rush
Survive in Space
Upside Down
Distant Worlds: Universe
Heavy Burger
I am not a Monster
Learn Japanese to survive Hiragana Battle
SimplePlanes
Sword Legacy Omen
Moero Chronicle
Moero Chronicle - Deluxe Pack DLC
35MM
Deadlight
Distrust
Killing Room
March of the Living
Savage Lands
Tharsis
Valnir Rok Survival RPG
Dreamscapes: The Sandman - Premium Edition
Dreamscapes: Nightmare's Heir - Premium Edition
Sea Legends: Phantasmal Light Collector's Edition
Witch's Pranks: Frog's Fortune Collector's Edition
Kingdom of Aurelia: Mystery of the Poisoned Dagger
Taken Souls: Blood Ritual Collector's Edition
Silver Tale
A Plot Story
Hexus
Jane Angel: Templar Mystery
Dream Walker
Witch's Tales
Escape Doodland
Mad Dream: Coma
Earthworms
Clinically Dead
Mech Rage
Camper Jumper Simulator
ESport Manager
Darkest Hunters
The Sexy Brutale
Beholder
The Last Door - Collector's Edition
The Last Door: Season 2 - Collector's Edition
Cognition: An Erica Reed Thriller
System Shock: Enhanced Edition
System Shock 2
Metal Fatigue
Spirits of Xanadu
Shadow Man
I Have No Mouth, and I Must Scream
Homeworld Remastered Collection
Tales from Candlekeep: Tomb of Annihilation
PAYDAY 2
Jalopy
Hover
Figment
Subterrain
STARWHAL
Scribblenauts Unmasked: A DC Comics Adventure
Joggernauts
The Long Reach
Mainlining
Coffin Dodgers
The Rivers of Alice - Extended Version
Zombie Kill of the Week - Reborn
The Walking Vegetables
Unbox: Newbie's Adventure
System Shock: Enhanced Edition
UNLOVED
Killing Room
Sir, You Are Being Hunted
Styx: Shards of Darkness
STAR WARS - Knights of the Old Republic
STAR WARS Knights of the Old Republic II - The Sith Lords
Shadowrun: Hong Kong - Extended Edition
SimCity™ 4 Deluxe Edition
STAR WARS™ - The Force Unleashed™ Ultimate Sith Edition
METAL SLUG X
Oxenfree
Galactic Civilizations II: Ultimate Edition
Sins of a Solar Empire: Trinity
Fallen Enchantress: Legendary Heroes
The Political Machine 2016
The Corporate Machine
Sorcerer King: Rivals
Demigod
Go! Go! Nippon! ~My First Trip to Japan~
March of the Living
Four Sided Fantasy
Dungeon Rushers
The Invisible Hours
Dead Secret
The Free Ones
HIVESWAP: Act 1
Castle of no Escape 2
Galactic Lords
W4RR-i/o-RS
Nogibator: Way Of Legs
WN - ShP
Fairy Lands: Rinka and the Fairy Gems
Drill Arena
Walhall
Er-Spectro
Risky Rescue
Frederic: Evil Strikes Back
16bit Trader
Midnight Mysteries
Midnight Mysteries 4: Haunted Houdini
Zombie Bowl-o-Rama
Little Farm
Silver Knight
ANKI
Lift It
3 Coins At School
Deep Eclipse: New Space Odyssey
Green Ranch
The lost joystick
UBERMOSH Vol. 5
Trip to Vinelands
TTV2
SWARMRIDER OMEGA
UBERMOSH
UBERMOSH:BLACK
UBERMOSH Vol.3
Iesabel
Daemonsgate
Chamber of the Sci-Mutant Priestess
Spiritual Warfare & Wisdom Tree Collection
Prophecy I - The Viking Child
Drakkhen
Hostage: Rescue Mission
King's Table - The Legend of Ragnarok
Eternam
Chaos Control
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